The "Deterrence Mod" Game Patch

The "Deterrence Mod" Game Patch


There is a video tutorial I made on how to install and a post here. [ link ]

link ]  this is a minute and 12 second video on how to install the Deterrence Mod.


My YouTube channel videos are mostly using the "Deterrence Mod" which I don't recommend. 

[ link ]  second video is good.

[ link ]  first video I was confused what was going on in this one I think.

[ link ]  this may be the first video actually was september, other october, then july.

The confusion was how to get the airbase's "kinetic kill" to fire, turns out you have to target a naval unit with it or it won't fire.  You can shoot it at anything but it won't kill it only strikes naval units.  It also doesn't cover the entire map it is only about halfway then it just flies offscreen passing over units.

Deterrence adds some satellites for radar coverage but everything fires off instantly and quickly which breaks the game. It is also a "hacked" and or patched version of the game meaning you can't just put it in the mods folder like everything else. 

You also not only have to replace the game but then change all the map mods text documents if you want to play map mods and have them display text correctly while running a version of the game with updated units in the text document of the game which makes the game want to have those lines to read and the old map mods text documents don't have those units and or lines of text and so everything just has long broken text dialogues until you add those 6 or so units in at a couple places in the text documents of map mods plus there is another few things to add as well in those text documents. Have not posted them all here yet though.

The actual trick to begin the install of the patched version of the game is not detail a lot in the "How To" for the Deterrence Mod.  It is not explained in depth in my video or in the prior post either very well but I talk about it again some here.  Because I didn't remember how to I guess and it varies based on your pc coding programs availability even though you can do it simply by swapping files name as it turns out instead of having something like a game extractor program like a hacker type coder person would.  I talk about in the one image of the how to needing to extract the game, etc... meaning change the dot file name (extension name, as in the type of file name) you can make windows display that info, such as "my cat picture.jpeg," or .png, so you make the Defcon app itself into a .zip file and it zips it just by changing the file name extension like that then you extract it like any regular zip file...if I recall but go read the actual "how to" document (Readme.txt) in the mod itself and the steps in my how to pictures, one is provided below the rest in another post.  So you have to do those steps to unpack the Defcon game itself to get the mod to work so you can repack it with the provided installer (repacker of the game files) but I don't exactly recall though I will try to explain.  

here is the mod posted on another website with a description [ link ]

There is an "installer" as part of the mod package but you still have to prepare the Defcon application and or game folder itself.  In order to do that you right click and select 'extract all' or something like that.  I forget it has been a long time ago.  

Once you do that you can then see the Defcon games default directory folders.  Like graphics.  It is not the source code it is just the folders that were hidden in the Defcon game application icon you click in the Defcon folder which when you do the 'unpacking' of will now show the various folders.  That is how you see the all the default graphics for planes, subs, the map image, units, some text documents etc...  Meaning before you do this step if you clicked the icon it launched the game but after you do this the folder will now also have the folders from within that icon extracted.  The icon still exists I guess in some form I explain more you'll see this is all done with a copy and in another folder.


jump over to this brief post here for all of the images and link to the video.
[ link ]
How To Install Defcon Deterrence (defcongamemods.blogspot.com)
https://defcongamemods.blogspot.com/2019/03/how-to-install-defcon-deterrence.html


PART 2:
It is good to see all of that stuff if you do the unpacking if you want to mod the game because you need access to the text document(s) that allows for turning on the "travel nodes" and placement locations which will display in-game when you change a line of text from "yes" to a "no."  As in "Display in-game data?"  no.  Save it, then you launch a map and there are dots all over the place.  One is where the naval units spawn and the other is the paths they generally take called Travel Nodes, which if you watch the tutorial video are difficult to determine where to place them depending on the complexity of your map.  

PART 3:
You do actually need to have a valid license for the game or you will be stuck playing the demo version with the Deterrence Mod so you need to copy that file as well.  You need to remove your license from the Defcon folder then after patching the game replace it or it does it at the same time as the patch.  (I am not reading along with the How To as I write this).  I think you are repacking the game yourself using the installer instead of say something like letting the PlayStation 4 and or Steam update the game in the background it is you manually unpacking the game files extracting what you need and then repacking with a patched update version.  

All the how to is in the How To of the mod but it wasn't exact enough so I made a updated version in my post here and video though it is originally pretty accurate.  The real problem is using the installer as it has a few steps I didn't take note of.  I had issues at first installing then just tried again doing it different with the installer steps, there are about 5 and one asks keep stuff or replace stuff and it is either or which worked not sure.

PART 4:
I tried the 'unpacking' thing with other apps (as in microsoft word or whatever to see if I could unpack those apps) and it didn't work or work as expected.  You do not need to download some game extractor from the internet it is not that involved.  Was something like make a copy of the Defcon application icon into another folder and then change the extension on the end to whatever it was ('zip') I don't recall and then right click that I am guessing and it will unpack the app in that folder I think it was, then drag it all back into the original folder and replace or don't replace the original, then run the installer with all the materials in that folder now ready to be packaged.

Then as said, run the installer and do the installer 5 steps watching out for the last option to copy all or not.  To have a copy and look around I made a copy of the Defcon assets folders before packing as in the planes graphics, units, text documents etc... which helped when I later made a mod to see what the default size was the game using in its images.  

Finally, you can add a text document to the Defcon folder titled "options" or something like that (not styles) the game will read but having the original instead of reading those in mods was also good to have.  

One thing I did look into and gave up on was tinkering with the Deterrence mod but was unable to 'unpack' the code for myself to mod its source code to say remove the kinetic kill or undo the instant ship launching and return it to timed launching but I didn't make it happen.

Interestingly the game developers (Introversion) were selling the source code to people as part of a Humble Bundle years ago.  They were also a brief time later selling it for about $40.  Don't know if you can still ask them been some years.  Assuming you did have it though you would be needing to unpack and repackage game code just like here with Deterrence.  

PART 5:
I'd only suggest you play Deterrence if you have lost interest in the original game as Deterrence is a novelty experience meaning it doesn't last.  Really you are just trying to kill all the enemy asap instead of playing the game.  Because you have total vision of the world map launching out the satellites that circle forever and you can launch as soon as the game begins but the AI still have to wait.  

So you use kinetic kill till you run out of them and then bomb everything that is a threat and avoid getting into a bad position with your naval fleets and prep for invasion of your territory and then wish you didn't waste all of your kinetic kills (maybe you didn't cause the enemy is too far away) because once the subs pop-up it is game over basically.  

The silos also can't stop the 10 or 40 in-coming nukes like they can when they are spaced out in the normal game it is just even that much worse in Deterrence when the enemy launches everything and then another and another it's just silly to watch the nukes flying in Deterrence.  And the subs pop up.  And all the populations get wiped off the map for the most part at first strike at Defcon 1.

So then you are just sitting around looking for targets of opportunity.  Same old same old but everything is annihilated in a game breaking way.

There are two versions of Deterrence and I have no idea now which is posted here or what the other one does different.  I think one had bugs and so it was fixed but the other remained on the site.  The site I got it from had a lot of that with various Modern Warfare maps and maybe another mod or two like GeoPolitics map mod and all the other maps that just change the location of territory (color zones) but nothing else.  No idea I never ran into any issues and or serious issues that I recall.  Maybe the other version optimized something, like the installer or expanded the time delay no idea but I seem to recall it was updated for a reason that was stated.  There was some gibberish in the posting for the download that I should have paid attention to now looking back.

https://drive.google.com/file/d/1WlpW3YT97PUU9rmmZsm-noAhb_dnPxPT/view?usp=sharing

link ]

FILE NAME:
DefconDeterrence v2.exe

here is the moddb page for this mod shows some details about it.  All mods there are here as well.
Defcon Deterrence Mod - Mod DB